Fir Tree

Fir Tree (Sketchfab)

Branch Maps (Albedo/ Normal/ Opacity/ AO/ Roughness)

Branch Maps (Albedo/ Normal/ Opacity/ AO/ Roughness)

Tree Bark Maps (Albedo/ AO/ Normal/ Roughness)

Tree Bark Maps (Albedo/ AO/ Normal/ Roughness)

Sculpt and Polypaint

Sculpt and Polypaint

Just a simple fir tree prop.

I modeled the conifer leaves in Maya, and used simple cylinders for the large branches and trunk. In zBrush, I sculpted the conifer leaves into place, and grabbed the doc to export the bitmaps into Substance Designer, where I made additional tweaks.