Duality: Dissonance of Harmony

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Duality: Dissonance of Harmony Gameplay (Winter 2016)

2D fighting game made during my Associate's Degree for a coin-op arcade cabinet. Though it never made it into the machine, the functionality was all there.

I programmed the fighting mechanics, AI, and matchmaking, and created the SFX and music. I also made the artwork for Relic and Urchin and their respective stages, and the UI.