Clayton's Quest was a Collect-a-thon Action-Platformer created during my senior year of college with four other members. We had six months to develop the game while still attending other classes. In total, there are four unique areas of play and four mini-puzzles hidden in those zones. There are hundreds of marbles to collect, a dozen NPCs to rescue, and a handful of secret collectables that, when collected, allow for some silly customizations. A quick first time run of the game would be between 6-10hrs.
I was responsible for creating the main character, menu animations, particle effects, sound recording and editing, level design and layout, and some 3D modeling. As for planning player interactions, progression, and balancing pacing, it was a true group effort, and our coordination led to a complete experience with a well-defined tutorial, gameplay loop, and end.
The game is available to download and play for free here: https://jamrootgames.itch.io/claytonsquest
Can you save the people of the Crafty Kingdom from the dust menace?