3D Artist / Unity Developer
Providence, United States of America
>>Currently looking for a studio<<
I am a 3D Prop Artist with experience in Maya, Substance Painter, Zbrush, the Adobe Creative Suite, and Unity.
3D ModelingProp ModelingLow-poly ModelingHigh-poly Modeling3D AnimationDigital SculptingTexturingUV MappingTexture BakingPBR TexturingLevel DesignRetopology
Teaching mixed-level courses on 3D Modeling, Texturing, Rigging, and Programming.