Jayson Bennett
Jayson Bennett
3D Artist / Unity Developer
Providence, United States of America

About

3D Artist, Modeler, Level Designer

-Specializing in hard surfaces and props
-Strong understanding of the game asset development pipeline in a production environment
-Effective in explaining abstract concepts and visualizing ideas

Resume PDF

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Skills

3D ModelingProp ModelingLow-poly ModelingHigh-poly Modeling3D AnimationDigital SculptingTexturingUV MappingTexture BakingPBR TexturingLevel DesignRetopology

Software proficiency

Maya
Maya
Substance Painter
Substance Painter
ZBrush
ZBrush
Unity
Unity
Photoshop
Photoshop
Substance Designer
Substance Designer
3ds Max
3ds Max
MotionBuilder
MotionBuilder
Blender
Blender

Experience

  • Technical Artist at Focus Vision Media
    Pawtucket, United States of America
    August 2019 - Present

    Responsible for creating new and polishing existing 3D assets, retexturing, level design and lighting in Unity, developing tools for production materials.

  • Part Time Lecturer at University of Massachusetts Dartmouth CVPA
    North Dartmouth, United States of America
    September 2018 - May 2019

    Instructed mixed-level courses on 3D Modeling, Texturing, Rigging, and Programming.