Pine Bark Tiling Material

1024x2048 material rendered in Substance Designer

1024x2048 material rendered in Substance Designer

Creating a simple shape to scatter

Creating a simple shape to scatter

Pulling the shape into bark using the Tile Sampler and various warps

Pulling the shape into bark using the Tile Sampler and various warps

Additional shape breakup

Additional shape breakup

Large-form cracks

Large-form cracks

Subtler shape breakup within the bark crags

Subtler shape breakup within the bark crags

Final height output normalized

Final height output normalized

Breakdown of the pine bark material that I created for The Riddle Room.