Dawnbreaker Stylized PBR Sword

Today I created a concept for a sword, then modeled it in Maya (high and low polys). From there, it was a bit of texture work in Substance Painter.

Let me know what you think!

Dawnbreaker Stylized Sword (Sketchfab)

Render (Iray Substance Painter)

Render (Iray Substance Painter)

BaseColor, Roughness, Metalness, Normal

BaseColor, Roughness, Metalness, Normal

Concept with swatches

Concept with swatches