A video that I whipped together to advertise the game to potential clients, responsible for cinematography and technical sequencing of animated assets
Dragon model that was planned for the game, but ultimately removed
Between May 2020 and May 2021, I co-designed a project called Game Of Clones. It is a 3D Point-and-Click puzzle game designed for six players and accessible via browser.
Here you can see some highlights which I was responsible for including the level design, lighting, props, and animations.
Some images are from development, but the trailer is most current.
Play it here! : https://www.ririddleroom.com/about-the-game-digital
Responsibilities:
-Interior and exterior level design
-VFX
-Architectural design and details
-Tiling material creation
-Prop development (Food, stalls, catapult, keys, doors, furniture)
-Lighting and shadows
-Knight's Armor, Princess, Skeleton, Dragon (all aspects)
-Terrain and skybox